Cambridge Escape Game

Explore the city at your own pace with a self-guided experience.
Buy your ticket, download the app, and start instantly.

4.50 £ - 9.50 £

1 ticket = 1 person

Pax Discount (%) Price
1 — 9.50 £
2 36.84% 6 £
3 47.37% 5 £
4+ 52.63% 4.50 £

Make a day of itInteractive guides by World City Trail, delivered with your tickets.

What is a city guide?

Your own guide to Cambridge on your phone: hand-picked places, each with why to go, what to order and a practical tip.

  • Tick places off
  • Your own notes
  • One tap to Maps
  • Open now, near me
  • Works offline
  • Print it or save as PDF
See the guides, a short video and all the details →
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⭐⭐⭐⭐⭐ Loved by thousands of travelers and locals

  • No time limit – use your ticket whenever you want
  • Secure checkout - Instant confirmation

Included: your personal Trail Map with every city you finish, the kilometres you walk and your flag collection. See an example →

Everything you need for a flexible self-guided city experience

Explore the city at your own pace

✔ Discover hidden gems & highlights
✔ Enjoy a flexible self-guided experience
✔ Explore freely with no schedule
✔ Perfect for couples, students, companies, friends & families

How your city experience works

✔ Instant ticket purchase
✔ Easy access via the World City Trail app
✔ Quick setup with your booking details
✔ Start anytime and explore freely
✔ Pause and resume anytime

Why travelers choose this tour

✔ Instant access after purchase
✔ Optional AI voice narration — listen instead of read
✔ Discover top attractions & food spots
✔ Customize your route anytime

What is the Cambridge outdoor escape game?

The Cambridge outdoor escape game is an escape room that leaves the building and moves into the streets: you play on your smartphone, and at each of the 10 stops a puzzle is waiting that you solve by studying the surroundings and reasoning it through. Roughly 2 hours is enough time for the 2.5 km route, with 43 minutes of that spent walking.

The puzzles sit at colleges, museums and bridges along the River Cam, from the Fitzwilliam Museum to the Corpus Clock. Each one stands on its own, so you never need a storyline to move on, and up to three levels of hints are there when a clue refuses to click. Central Cambridge suits this format because its colleges and museums lie close together and the ground is flat.

  • Durationabout 2 hours
  • Walkingabout 43 min · 2.5 km
  • Stops10
  • LanguagesEnglish, German, French, Italian, Spanish, Dutch

What you do during the escape game

Solve

Work out the puzzle at each stop from what you can see and from logic alone. You need no prior knowledge of the city.

Spot the clue

Clues hide in the details of each building, bridge or lawn, from carvings to the layout of the paths.

Stroll

Follow Google Maps from one stop to the next, roughly 43 minutes of walking across about 2.5 km.

Set your pace

There is no countdown. Ask for a hint if you need one, stop for tea and carry on later or on another day.

See the route and attractions →

How it works

  1. Book online Choose the number of players. Your booking reference arrives by email straight away.
  2. Get the app Download the World City Trail app from the App Store or Google Play and enter your booking reference.
  3. Play when you like Start whenever you are ready, walk at your own pace and pause any time. No guide, no fixed schedule.

Who it is for

Groups of friends

Every stop gives the group a puzzle to argue over, and nobody has to know Cambridge in advance.

Couples

A shared challenge that keeps you talking as you walk from one college to the next, with no clock ticking.

Team building

Teams of up to 5 each play on their own phone, so colleagues can split the thinking as they go.

Good to know

  • Bring a charged smartphone with mobile data; a power bank helps.
  • Best started in daylight, so you can see the details the puzzles ask about.
  • No entry tickets needed: everything happens outside the buildings. Going inside is optional and paid separately.
  • Family friendly; children must be accompanied by an adult.
  • Not suitable for wheelchair users and difficult with strollers.
  • Teams of up to 5 work best; bigger groups split into several teams, one ticket per player.
  • Every purchase helps support stray cats and dogs in Greece.

The puzzle trail: from Parker's Piece to St John's College

10 stops · about 43 min walking · start: Parker's Piece · finish: St John's College

The first puzzle waits on Parker's Piece and the last at St John's College. In between come the Polar Museum, the Fitzwilliam Museum, the Mathematical Bridge, the Museum of Zoology, the Corpus Clock, King's College, Great St Mary's and Trinity College. Start in daylight if you can, since the puzzles are solved outdoors and rain slows everything down. Google Maps guides you between stops, you can reorder them in the app, and no entry tickets are needed.

Open the route map ↗

  1. Parker's Piece

    1Parker's PieceStart

    This large open green takes its name from Edward Parker, a college cook who leased the land in the early 17th century. Games played here under the Cambridge Rules, first drawn up in 1848, influenced the rules of the Football Association founded in 1863. The lamp post where the paths cross is known locally as Reality Checkpoint.

  2. Scott Polar Research Institute (Polar Museum)

    2Scott Polar Research Institute (Polar Museum)

    The institute was founded in 1920 as a memorial to Captain Robert Falcon Scott and the men who died with him on their return from the South Pole in 1912. Its building on Lensfield Road houses the Polar Museum, and a Latin inscription above the entrance honours Scott's search for the secrets of the Pole.

  3. The Fitzwilliam Museum

    3The Fitzwilliam Museum

    The University's museum of art and antiquities was founded in 1816 with the bequest of Richard, 7th Viscount Fitzwilliam. Its grand classical building with a columned portico was designed by George Basevi and begun in 1837. A student legend says the stone lions at the entrance come down to drink when the clock strikes midnight.

  4. Mathematical Bridge

    4Mathematical Bridge

    This wooden footbridge across the Cam belongs to Queens' College and was designed by William Etheridge and built by James Essex in 1749. Its straight timbers form an arch, which inspired the popular myth that Isaac Newton built it without nuts or bolts. Newton had died in 1727, and the bridge has since been rebuilt twice.

    Read the full story →

  5. University Museum of Zoology

    5University Museum of Zoology

    The Museum of Zoology on the University's Downing Site holds animal specimens from all over the world, including some collected by Charles Darwin. The skeleton of a fin whale more than 20 metres long hangs in its glass entrance hall and can be seen from outside.

  6. Corpus Clock

    6Corpus Clock

    Unveiled by Stephen Hawking in 2008, this clock on the corner of Corpus Christi College's Taylor Library was conceived by the inventor John Taylor. A creature called the Chronophage, or time-eater, crawls over its gold-coloured disc and seems to devour each passing minute. The clock is deliberately erratic and is exactly right only once every five minutes.

    Read the full story →

  7. King's College

    7King's College

    King Henry VI founded King's College in 1441, and its chapel, built in stages between 1446 and 1515, has the largest fan vault in the world. The choir's Festival of Nine Lessons and Carols is broadcast around the world every Christmas Eve. From King's Parade you see the chapel rising behind the 19th-century gatehouse.

    Read the full story →

  8. Great St Mary's

    8Great St Mary's

    Great St Mary's is the University Church and traditionally the centre of Cambridge: university distances are measured from it, and students once had to live within three miles of it. The chime of its bells, written for the church in 1793, was later copied for Big Ben in London and became known as the Westminster Quarters.

  9. Trinity College

    9Trinity College

    Henry VIII founded Trinity College in 1546, and his statue above the Great Gate holds a chair leg instead of a sceptre, the result of a student prank. Isaac Newton studied and worked here, and an apple tree outside the gate is said to descend from the tree in his garden. Behind the gate lies the vast Great Court.

  10. St John's College

    10St John's CollegeFinish

    St John's College was founded in 1511 under the will of Lady Margaret Beaufort, mother of King Henry VII. Her coat of arms, held by mythical beasts called yales, decorates the gatehouse. Further inside, the covered Bridge of Sighs, built in 1831, crosses the Cam.

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Frequently asked questions

How long does the Cambridge outdoor escape game take?

Plan on about 2 hours for the Cambridge outdoor escape game, including 43 minutes of walking over roughly 2.5 km and 10 stops. The clock is yours: linger over a puzzle, stop at any point along the way, and continue when it suits you.

Where does the Cambridge outdoor escape game start and finish?

The game begins on Parker's Piece and finishes at St John's College. In the app you can also change the starting stop or the order of the puzzles.

Is there a guide or a fixed start time?

No guide joins you. After checkout an email with the booking reference reaches you, and entering that in the World City Trail app gets everything moving. No clock runs during the game.

Do I need entry tickets for the colleges or museums?

No. The puzzles are solved from the outside, looking at gates, carvings and bridges, so you do not need entry tickets. If you want to go inside the Fitzwilliam Museum or King's College Chapel, book those visits separately.

Is the escape game suitable for children?

Yes, when an adult comes along. Younger players often notice the small details that lead to a solution, while adults handle the trickier logic. Unfortunately the path stays closed to wheelchairs and awkward for a pram.

Which languages can I play in?

The Cambridge outdoor escape game is available in English, German, French, Italian, Spanish and Dutch.

Can a group or company book it for team building?

Yes. One ticket covers one player, so everyone taking part needs one, and five is the top team size. Several teams can be made from one large group, all of them following the same course of puzzles.

What should I bring?

Take a light jacket, add a power bank, choose shoes for a whole day on foot, and keep mobile data on a charged smartphone. Check the weather before you set out, since wind and rain slow the game down, and Google Maps takes care of the navigation.

Ready to crack Cambridge?

Book now, receive your booking reference by email straight away and start at Parker's Piece on the day that suits you.

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